A Lame Joke
Jun
14
Story Description: Unleashing her warped sense of humour on an unsuspecting public, the twisted villain must be stopped before her sense of “humour” completely deadens the brain of every citizen in both Paragon and the Rogue Isles.
Story Arc ID: 22982
Author’s Global Chat Handle: @Elisenda
Length: Short (2 missions)
Alignment: Heroic
Similar Missions:
Filed under: Featured Missions, Reviews, Custom Critters, Heroic, Length: Short











@PW
Says:
The core of this story arc is the dialog with the many, many, many puns. Many were funny, many were groan-worthy. However, aside from the jokes, it didn’t feel like there was all that much to the arc; two missions were you go in and defeat a boss or two, and that’s it. There’s not really a story; the antagonist doesn’t have a grand plan or any special tricks that she develops after facing you in the first mission. The two missions aren’t really related other than you fight the same boss twice. I think having some kind of overarching story (even over only 2 missions) would benefit this arc.
I also felt the Humour mobs looked an awful lot like Carnies, to the point where I almost think you should just use ordinary Carnies and have them tell jokes, and make Lame Joke a Carnie boss. Alternatively you could maybe change them to look like stand-up comedians or Saturday Night Live cast members or something. I’d suggest either fully embracing the fact that they’re really Carnies who tell bad jokes, or else find some way to emphasize how they’re different from Carnies.
Anyway, the arc was okay and the jokes were fun to read; it just did not feel like there was a lot of substance beyond that.
Posted on June 18th, 2009 at 8:43 pm